I will submit and publish your app to the Apple App Store and Google Play

I will submit and publish your app to the Apple App Store and Google Play

About this gig

I will submit and publish your finished app to the Apple App Store and Google Play, handling the entire store-listing, compliance, and review process so you don't have to.

Getting a build approved is its own skill set. You've done the hard part building the app, but Apple and Google each have their own consoles, certificates, signing rules, privacy questionnaires, content ratings, and review guidelines that reject submissions for reasons that aren't obvious until you've been through it a dozen times. I take your completed, working build and turn it into a live, downloadable listing on one or both stores, and I stay on it until it's actually approved.

What you get

  • End-to-end submission of your app to the Apple App Store (App Store Connect) and/or Google Play (Play Console), depending on the plan you choose.
  • Correct code signing and packaging: iOS signing certificates, provisioning profiles, and a properly archived build; Android app signing, AAB (Android App Bundle) generation, and Play App Signing enrollment.
  • A complete, properly formatted store listing: app name, subtitle/short description, full description, keyword field (iOS), category selection, support and marketing URLs, and copyright info.
  • Screenshot and asset placement for the required device sizes (I place and size the assets; I'll tell you exactly which dimensions are needed, and basic resizing/framing is included).
  • App icon verification and upload at all required resolutions.
  • Apple's App Privacy "nutrition label" and Google Play's Data Safety form filled out accurately based on the data your app actually collects.
  • Content/age rating questionnaires completed (Apple age rating + Google Play IARC rating).
  • Export compliance (encryption) declarations handled correctly so the build isn't held.
  • Internal/closed testing track setup on Google Play and TestFlight setup on iOS where applicable, so you can verify the build before public release.
  • Submission to review, monitoring of the review status, and a clear hand-off once your app goes live (or staged rollout on Play if you prefer).
  • A short written summary of exactly what was configured, plus screenshots of the final console state so you have a record.

Plans

FeatureBasicStandardPremium
Stores coveredOne store (Apple or Google)Both Apple and GoogleBoth Apple and Google
Build signing & packagingYesYesYes
Store listing setup (metadata)YesYesYes
Privacy / Data Safety formsYesYesYes
Content rating & export complianceYesYesYes
Screenshot placement & sizingYesYesYes
Test track / TestFlight setupYesYes
Submit & monitor until approvedYesYesYes
Handle one round of reviewer rejectionYesYes
Handle multiple rejection roundsYes
Staged/phased rollout configYes
Pre-submission readiness auditYes
Revisions123

How it works

  1. You send me the essentials. I'll share a short checklist and a secure way to grant access: your app build (or repo/CI access to produce it), your Apple Developer and/or Google Play Console accounts (you keep ownership; I work as a delegated user or with temporary access), your app's metadata, icon, screenshots, and answers about what data the app collects.
  2. Readiness check. I review the build and listing against current App Store Review Guidelines and Google Play policies, and flag anything likely to trigger a rejection (missing privacy policy URL, login walls without a demo account, incomplete permissions rationale, etc.) before we waste a review cycle.
  3. Console configuration. I set up signing, generate the production build/bundle, create the app record, enter all metadata, place assets, and complete every privacy, rating, and compliance form.
  4. Test track (Standard/Premium). I push the build to TestFlight and/or a Play testing track so you can install and confirm it behaves correctly before the public release.
  5. Submit to review. I submit and then watch the status daily. If a reviewer asks a question or rejects, I interpret the actual rejection reason and respond or adjust (within your plan's rejection-handling scope).
  6. Go live and hand off. Once approved, I confirm the listing is live (or start your staged rollout), then send you the summary and console screenshots.

Why choose this

I work inside the consoles every week, so I know the rejection patterns that aren't in the public docs: the "Guideline 2.1 - need a demo login" loop, IDFA/ATT declarations, the Data Safety form mismatches that get flagged, missing privacy-policy URLs, and metadata that trips keyword or screenshot rules. I'd rather catch those before submission than after a multi-day review. You keep full ownership of your developer accounts and your app the entire time. Communication is plain and specific: you'll always know what's done, what's pending in review (which neither of us controls the timing of), and what I need from you.

Who it's for / use cases

  • Indie developers and small teams who built the app but have never touched App Store Connect or Play Console.
  • Founders launching a startup's first mobile app who want the release handled correctly the first time.
  • Agencies that built a client app and want a clean, professional store submission without burning internal time.
  • No-code/low-code builders (FlutterFlow, React Native, Expo, Bubble-wrapped apps, etc.) who have a working build but hit a wall at the publishing step.
  • Anyone whose submission was already rejected and needs someone to diagnose and fix it.

FAQ

Q: Can you guarantee my app will be approved? No one honestly can, because Apple and Google make the final call. What I can do is configure everything correctly and pre-screen for the common rejection causes, which dramatically improves first-pass approval odds. If a rejection is about your app's core functionality or business model, that may require changes on your end.

Q: Do I need my own Apple Developer and Google Play accounts? Yes. Apple's Developer Program and Google Play's developer registration are paid accounts that must be in your or your company's name, and you should own them. I work within your accounts via delegated access; I don't publish under my own accounts.

Q: Do you build or fix the app itself? No. This service is submission and publishing, not development. I expect a working, completed build. If I spot a blocking technical issue during the readiness check, I'll tell you clearly so you can address it.

Q: How long does it take? My configuration and submission work is typically quick. The unpredictable part is the platform review itself, which can range from under a day to several days depending on the store and queue. I monitor it the whole time.

Q: What about app icons, screenshots, and the privacy policy? I place and size the assets you provide and handle basic framing. If you don't yet have a privacy policy URL (required by both stores), I'll tell you exactly what's needed; full legal copywriting isn't included.

Q: Can you publish to just one store? Yes. The Basic plan covers a single store of your choice. Standard and Premium cover both.

Q: Will I have to give you my account passwords? No. Both platforms support inviting collaborators with scoped roles, which is the secure, recommended approach. You stay in control and can revoke access anytime.

Q: What if the reviewer rejects the submission? Standard includes handling one rejection round, and Premium includes multiple rounds. I read the actual rejection notice, fix what's in scope (metadata, forms, declarations, demo accounts), and resubmit. Rejections needing app code changes are handled by you.

Reviews4.6(9)

  • @craft07
    ★★★★★5

    Both submissions accepted on the first try. Walked me through what I needed to send him and then did all the actual store work.

  • @liam_writes
    ★★★★★5

    My app went live on both the App Store and Google Play exactly like promised, and I didn't have to deal with any of the confusing submission screens myself.

  • @lucas_h
    ★★★★★5

    Handled the whole upload and review process for me and got the listing approved on Apple without a single rejection. Super smooth.

  • @liam_codes
    ★★★★4

    Submitted my app to both stores and it's now live. Communication could have been a bit quicker but the result was solid.

  • @ria_v
    ★★★★★5

    I had zero clue how to push my build to Google Play and he just took care of the upload and publishing start to finish.

  • @pixelbyte
    ★★★★★5

    He uploaded my finished build and got it published on the App Store with no fuss. Saved me hours of digging through Apple's developer console.

  • @hub7
    ★★★★4

    Got both apps published fine. Took a little longer than I expected because of Apple's review, but he kept me posted the whole time.

  • @finn_pro
    ★★★★★3

    The app did get published in the end, but I had to provide a few extra assets and answer some back-and-forth questions before everything went through.

  • @lab88
    ★★★★★5

    Published to Google Play and the App Store just as described and everything showed up live where it should. Would use again for my next app.